On Sun, 2008-05-25 at 14:11 +0200, yves degoyon wrote:
in fact, it seems that all rendering in single-buffer mode doesn't work ( see attached patch for testing ) and, as the pixels capture only works in single-buffer mode, all objects depending on it fail, including gem2pdp, pix_write and pix_snap.
if i am not totally mistaken (or misunderstanding the underlying concept of Gem), i used to use [pix_snap] or [pix_write] in double buffer mode. it's just a matter of correct order to get expected results. what makes you think, that those classes only work in single buffer mode?
roman
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