On Thu, 2007-10-11 at 18:55 +0200, IOhannes m zmoelnig wrote:
the next thing is to synchronize your trigger events with the gem-rendering.
while we are at: is there some way to hardsync Gem's framerate with the screen refresh rate? i noticed, that when using [gemwin <screenrefreshrate>], both are quite in synch, but not really. i made a patch, that shows a part of an image with a very width. now, when scrolling the image from right to left with a counter, that is hardsynced to [gemhead], i still see some glitches, the scrolling is not stable in movement. wouldn't it be cool, to have an option for [gemwin], that automatically hardsyncs it to screen refresh rate? [gemwin -1] ? is it possible at all to get 'screen clock' (i don't know how this is called correctly) on every os?
roman
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