Hi.
I have a quick question regarding gem and its renderchain.
I have a patch : ( http://homepage.mac.com/doktorp/vade.tar.gz ) that im expermineting with. very rudimentary.. forgive me =X
im using send and receive13 to bounce gem renderchains through filters/effects. or, I was attempting to do that.
If I have a pix_filmYUV object that is being sent out, say, pix_one,
and then I have a pix_texture2 object thats displaying it via a (msg) 'pix_one' -> 'prepend set' ->receive13 -> 'rectangle 4 3'
(this is all a bit more clear in the patch).
I can see the image just fine. now: if I set ANOTHER effect, say pix_blur, to only RECEIVE pix_one (and not set the destination to explicitly SHOW the output from pix_blur (namely 1_blur is the name of the output),
*I still see the blur effect on pix_one, even though the pix_blur is not connected to the output*
Im sure this is how GEM defaults, but not how im used to working (with jitter).
is there a way to separate (yes I tried the separate object, that only works for translations -documentation..) these renderchains. essentially id like to have just one destination and be able to set up a filterchain by connecting a few of these things together, and just toggling the output.
sorry to bother you with this but im confused as to how the renderchain actually works.
thanks for any information and comments about the patch.
I want to do things as efficiently as possible.
thanks!
-dok