Well, Miller has recently added the "text" field to [struct], so he does work on them, too.
-Jonathan
On Wednesday, November 12, 2014 11:59 AM, Jonathan Wilkes jancsika@yahoo.com wrote:
Pd-l2ork has two internal objects for state-saving called [preset_hub] and [preset_node]. I haven't used them a ton but they seem to handle abstractions and locality gracefully (even without the need for $0).
As far as data structures, my changes hopefully make them easier to use. You can create scalars in object boxes. You can update their appearance by sending messages to [draw]. If you just want a single scalar to visualize something, you can essentially treat it as a kind of simplified 2d Gem. In that case you don't even have to understand about or even use gpointers.
-Jonathan
On Wednesday, November 12, 2014 9:36 AM, i go bananas hard.off@gmail.com wrote:
something i have thought for a LONG time, and i guess a few others have too.
They are just too hard to use.
but they keep popping up in updates to pd, so it seems they are still being worked on.
couldn't that work be put to better use?
like, for instance, on a native PD state saving system???
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