Hi,
I'm trying to record a rendered image with [pix_record]; it works, but I have a problem with the framerate.
I have tried both
it at every frame
The results are the same.
The problem is that it seems that together with each frame, the information of the duration of the frame (or a current framerate which is the same) is recorded.
So, when I play the file in quicktime OR when I import it in the timeline of an editing program (such as Vegas Pro), the frames are played at the same rate at which they were generated.
That can be fine for some applications, but I am trying to "render" a video that cannot be played at full rate in real time.
That is, I am using a framerate of 25fps in GEM, but the frames will never be rendered and recorded at 25fps because they are too heavy to process. So I am recording every single frame with [pix_record], but I would like them to be written without the information about the _real_ framerate at which they were rendered. So that when I play the video back in any player it will play smoothly.
Is that possible?
Btw I tried using other codecs (it uses Apple Jpeg by default), but whatever codec I choose except the default one will crash Pd.
If there is no way to change the way [pix_record] writes fps information, can you suggest me some software that can interprete the stream of frames as a fixed-fps sequence of frames and rewrite the video file with a fixed framerate? (I have an old version of VirtualDub but it cannot read .mov files)
thanks m.