Hey Christian,
Sounds like some fun stuff. You might be interested in my [apple/
multitouch] object, its a more polished, native Pd object for getting
the multitouch data on new apple trackpads and the iPhone. And there
is no flext dependency to wrestle with. I suppose [apple/multitouch]
could easily be ported to Max/MSP too.
http://pure-data.svn.sourceforge.net/viewvc/pure-data/trunk/externals/apple/
.hc
On Jun 28, 2010, at 10:31 AM, Christian Frisson wrote:
Hi,
I presented at the NIME 2010 conference a modest toolbox for pd. <http://www.educ.dab.uts.edu.au/nime/PROCEEDINGS/papers/Demo%20Q1-Q15/P473_Fr...
DeviceCycle offers a currently small number of abstractions and
objects to facilitate the rapid prototyping of gestural interfaces,
using off-the-shelf devices (plug and play event mappings, filtering
towards "gesture" recognition):
- Contour Design Pro2 and Xpress jog wheels, 3Dconnexion Space
Navigator 3D mouse using [hidio] (hcs et al)
- Novint Falcon force-feedback 3D mouse using [np_nifalcon] (K.
Machulis et al, reusing also E. Berdhal's HSP toolbox)
- OSX-only Apple Macbook Unibody multitouch trackpad with a flext
port of [fingerpinger] from anyma.ch
The first alpha version is available here, and has been tested on
OSX Leopard only so far: http://www.numediart.org/download/Please send me your comments on the design and usability. The 2- finger rotation abstraction is still buggy!
I have other devices available (Hercules DJ Control MP3, Wacom
Bamboo Pen & Touch...), support pending.It would be great once it is in an acceptable shape that it would be
directly integrated into the pd-extended release! I've just read on
the flext list that flext objects integration on pd-extended is
underway.Best, C.
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