ydegoyon a écrit :
ola, cyrille,
well, yes it's obvious i'm almost new to gem, but things are getting better and worse ( see attached patch ) :
as expected, this patch did not draw anything in single buffer. you have to bang the gemhead.
i do it now at each cube rotation, what i get is a double rendering in double buffer mode
yes, in double buffer mode, you don't have to bang gemhead. so you render 2 time the same square.
and still _no_ rendering in gem window in single buffer mode ..
if you are in lighting 1 mode, then you should also bang the gemhead for the light! without light, the cube is black.
cyrille
_but_, one thing is better, i get frames captured in pdp window in single buffer mode, that's the only mode that works with a pdp_xv
something is wrong in my patch now?
this patch have also an other problem : pix_write is before the cube. so you just write the image before rendering the cube. if you swap both objects, then everything will work as expected in both mode.
yeh here you're right
ciao, sevy
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