Bosko Milakovic wrote:
Hi!
I have a question about Zexy (2.1) object urn. I think there is a bug in the second outlet. In the help patch this is writen:
"when all the numbers have been drawn from the pool, the system is reset (the numbers are put back) and a bang is emitted via the second outlet"
But this is not true. Bang is emitted not on the last number from the pool (list) but on the first number of the next cycle! Hm. I'm using this object
you are right.
in my patch and it took me cca 2 hours to find why patch doesn't work:)
but why did your patch refuse to work because of this? it would be good to have an example that proves that the behaviour should really be fixed (probably i am just to tired to think of one...)
are there any built-in objects that behave like you are expecting [urn] to behave? (apart from outputting unique random numbers, that is)
mfga.dr. IOhannes