Py Fave wrote:
Thanks for your help.
i would like to output a pix with this transformation,with image wrapping around , so shearXY is not very practical in my situation.
i would prefer to avoid using pix_snap too.
i need it to be quite fast, working on a live 25 fps 720*576(cropped to square) video feed.
any other otions?
would a GLSL shader do it ?
look at the attached shader, maybe it does what you want? marius.