i'm back.
been working on this little abs for soundfile playback & recording (see attachment). it's loosely modeled on my roland spd-s hardware midi drumcontroller / sampler, lifting lots of the rtc [play-samp~]--thanks for that tip, frank barknecht! i'm getting quite happy with what i'm doing (not to mention the fun of actually doing it), but i got stuck with a few things:
the transposition has no effect. since the loop is time based (using [arraysize] to set a delay), the repeatbang in loop mode follows only when the 'transposed time' is finished, but the speed of reverse playback is always the normal one. it's the same in rtc's [play-samp~]. i'm afraid i don't really understand how to talk to [vline~] and / or [tabread4~] and the maths involved in creating the messages. am i right that in [0, 0 $1( the $1 sets the time for [vline~]? i tried combining the length in milliseconds and the size of the array (for the starting point), but no joy so far.
earlier playback 3) [bang( starts the sample from the top everytime it's banged, on top of earlier playback, so the sounds get layered. i used a subpatch ([pd poly]) to do this: in there live 8 subpatches very similar to [pd trigger] from the main patch, only the cutoffs have been 'localised' and i took out some things not needed there. however, nothing seems to happen when i try and trigger these patches. is there a problem reading one array multiple times? as far as i'm aware the fact that they live in subpatches does not matter; copying the insides of a trigger into the main patch didn't help.
would anyone have ideas about / where to find solutions for these issues? thanks a lot! cheers, robbert
On 12/4/06 5:43 PM, "robbert van hulzen" robbert@performers.net wrote:
no worries, i'll be back...! ;)
ok. small update. sorry for spamming and hijacking the thread robert van hulzen.