I just thought that ir would be more imaginable if I explain what I want to do - my idea was to have depending on the volume of some spund a number of geos which will be aligned in a circle with the same distance from each other which will be calculated by 360!/number of geos. And later there will be more transformation to each geo ... well, maybe it helps :) ... cheers christian
Christian Klotz Kunsthochschule Kassel / School of Arts Kassel ::digitalpool
Hi list, I just had a look at chuns editor patch because I want to try getting multiple geos. The attached test patch I created shortly before was my early starting point. As far as I know I have to create single gemheads to have inidividually transformations on each geo, right? Because I want to create a dynamically changing number of objects I stucked building the patch ...
does somebody know how to get further? Thanks in advance, regards christian