Hi List,
I have been creating several patches using pix_sig2pix and using
block~ 4096 to create some visuals that i really like.
Now, I've run into a slight problem....
Rather than using oscillators as inputs to pix_sig2pix, I'd like to
use a sound file in a patch.
To hear the sound file, it appears that I have to use a default block
size of 64, but then the pix_sig2pix gives only 64 pixels of data.
Is there a work around so that one can read a sound file into a patch
and send it to dac and have pix_sig2pix use some value greater than 64?
A somewhat cheesy but interesting result occurs by living with
pix_sig2pix at 64 and using pix_crop to stretch the image to the full
window.
Thanks, p