Thoralf Schulze wrote:
hi list -
This actually works, the only drawback is that the mixed pics are not only written to slot #8, but to the currently processed slot as well. Although the only pix_buffer_write object in the whole patch gets an [8( banged to its right inlet everytime a render cycle occurs.
most pixel-effects (that allow it) di image-manipulation _in place_ . this means that the (left side) image of an effect is overwritten.
this explaings why your "source data" changes as well. you can use [pix_buf] to decouple the image source from the effect.
apart from that, ben is right, that Gem is probably not the best available platform for such kind of things.
mfg.adr IOhannes