hello,
you can render the 1st shader in a framebuffer, and use it as a texture to render the 2nd shader. have a look at example in 10.glsl folder for more informations
cheers C
Le 07/07/2017 à 01:09, hi via Pd-list a écrit :
Dear list!
is it possible to run 2 pixel shaders right after each other? how? With the first I would like to do some background supstraction and with the second some erosion filtering. Or can it be done in one? Did any of you implement any morphology filter as a shader in Pd?
best,
jonas _______________________________________________ Pd-list@lists.iem.at mailing list UNSUBSCRIBE and account-management -> https://lists.puredata.info/listinfo/pd-list