there is actually no need at all for doing a samplewise delay with [z~], since you can schedule everything (also the startpoint) with [vline~]. you really only need a [vline~]. i just haven't time to make an example patch, but i can make one in a few hours, if there is still need for it.
roman
On Sat, 2007-11-17 at 04:54 +0000, Andy Farnell wrote:
Okay, a sample delay and [vline~] , that's one very good way, thanks a lot. I like the abs name too.
Any others? Must be vanilla only so you can't use [z]
all best,
Andy
On Fri, 16 Nov 2007 12:35:50 +0200 "U__ur GÃŒney" ugurguney@gmail.com wrote:
# Hi Andy, # There is a abstraction "citpit" I made in the attachment to produce glitch sounds. ("cit" and "pit" is the sound of glitch in Turkish :) ) It's an audio object which outputs 0 all the time. But when you bang it, it outputs 1's for N samples long. It gives a barrier function. # When you let N=1 by putting 1 to its second inlet, it becames a dirac function. (Err... Not dirac but Kronecker Delta really, Dirac gives not 1 but infinity) # Hope this helps... -u__ur-
On Nov 16, 2007 11:23 PM, Andy Farnell padawan12@obiwannabe.co.uk wrote:
The [dirac~] object generates a unit impulse (at the sample position given by its input)
I'm trying to think of simple ways to do it in plain vanilla. Frank gave a one way before, differentiating a step impulse with [rzero~], can anyone think of other ways (I'm sure there's more than one)
cheers,
Andy
-- Use the source
PD-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
___________________________________________________________ Der frühe Vogel fängt den Wurm. Hier gelangen Sie zum neuen Yahoo! Mail: http://mail.yahoo.de