On Mon, 3 Mar 2008 22:25:02 -0500 Chris McCormick chris@mccormick.cx wrote:
On Mon, 03 Mar 2008 14:30:20 +0100 Georg Holzmann grh@mur.at wrote:
We discussed at the LAC that we would like to apply again this year for google's summer of code project, which is about to start today (http://code.google.com/soc/2008/).
On Mon, Mar 03, 2008 at 01:41:00PM +0000, Andy Farnell wrote:
I'd be happy to join any team that has a games+audio+Pd proposal as a mentor.
I have added this: http://puredata.info/dev/summer-of-code/LibPd
Which is my proposal to make it easier to compile the audio-engine part of Pd as a library and link it into your own projects. This has been asked about numerous times on the list, almost always to do with games related projects, and we all know that it's happening already in Spore.
Mark Danks left me with the impression that EA found it rather easy and that, far from being trivial, there were no weird hiccups.
Also, this could really help with some of the other SOC projects like PluggoPd, PdVST, etc. so it's highly re-useable.
The only problem here is the confusing name; there is already a PdLib project, which in my opinion should be called 'PdExternals' or something, but LibPd seems a very appropriate name for a project for using Pd as a library.
libpd is perfect
I guess I'm happy to mentor this but Andy is probably a better candidate than me if he's interested! Or we could co-mentor - whatevs.
You've written the proposal and librification (sorry I couldn't help making up that word) isn't exactly a strong point for me. Neither is cross platform thinking. And if this were a project I'd like to see it done well. If I can support you Chris of course I will.
I'm glad we already have one student interersted, this is an important step for Pd imho.