On Mar 19, 2012, at 6:02 AM, Claude Heiland-Allen wrote:
On 18/03/12 14:13, ALAN BROOKER wrote:
Does anyone know of any examples of using Lua with Gem in anyway?
Attached example uses a custom particle system in Lua that also keeps track of various parameters for a GLSL shader.
Rather undocumented/hacky and might not work on any machine but mine... usual "NO WARRANTY" warning goes here...
If you want to see how it should look after it fails to run on your machine: http://claudiusmaximus.goto10.org/v/gears/2012-01-14_gear_chain_v1.ogv (36MB)
It just worked for me on Pd-extended 0.43. Nice piece.
.hc
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