Just to be clear and follow up, some of this was caused because I was not only missing randomF, but also tripleRand (replacing with abstractions in my extra directory was easiest solution.) That's cleared up, and as a whole my monster Vj patch does run. (And the font issue isn't a big deal, in fact arial never worked "out of the box" anyway you had to copy the font over somewhere).
The [pix_freeframe] problem, however, seems to be the only real remaining problem. Note that these worked with my previous pd+Gem combo. The only thing that has changed is my version of PD. But the plugins just won't load now. I'm using the identical patch except for replaced objects. So would I want to replace this Gem with some other one, wait for a new pd-extended, or what? Adding those plugins certainly gives Gem a nice extra range of pix manipulation abilities, though not essential to my work.
*Sorry about the bad subject line, gmail doesn't let you change it in a reply, it's annoying, but I use it so I can check email from work and keep track of things when I don't have access to my own computer...
~David
just to make sure: you DO have a PeteSlide.dll in C:/vid/gem-vj/freeframe/? and Gem has been able to load this dll in previous incarnations?
trying to load C:/vid/gem-vj/freeframe/PeteGaussianBlur C:\vid\gem-vj\freeframe\PeteGaussianBlur: couldn't load error: GemException: couldn't load FreeFrame-plugin pix_freeframe freeframe/PeteGaussianBlur ... couldn't create
mfga.sdr IOhannes