Because when just making a patch the origin is conventionally top left, not bottom left. So pixels count downward, and if you want "y" to increase as you go up, that's the opposite dorection.
Just install a mirror on your desktop and look at your screen downward through it, and you'll see 'y' increase upward when 'scale' is set to 1 :)
M
On Mon, Mar 28, 2022 at 10:34:37PM -0300, Alexandre Torres Porres wrote:
Hi, I believe this must have been discussed before... it's surely known. I wonder why when you add a subpatch the 'scale' section has an inverted "-1" scale for the vertical axis. This is particularly bad for display data structures and needs to be corrected by hand.
Should I open a request to change this default parameter?
cheers
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