FWIW, that never worked for me. Is there another way? Do you need to enable something in the driver?
-ian
patrick wrote:
[FSAA 2] (or 4, 6) to gemwin i think.
pat
----- Original Message ----- From: "august" august@alien.mur.at To: "pd list" pd-list@iem.at Sent: Monday, February 28, 2005 8:55 PM Subject: [PD] Gem antialiasing
how does one enable anti-aliasing in Gem?
I tried messing around with:
GLdefine GL_MULTISAMPLE_ARB | | [glEnable]
in different pipeline structures.
any clues?
gracias -augusto.
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