On 06.10.21 11:03, cyrille henry wrote:
electronic art forked pd to became the audio engine of a game (spore). I don't know the name of the fork since it was not public. Other company have probably done the same without advertising it.
Small correction: they used the control rate part of Pd to write the procedural sound, but the audio was generated not by Pd but their own audio engine.
Here is the paper form Pdcon~: https://www.uni-weimar.de/kunst-und-gestaltung/wiki/PDCON:Conference/Using_P...