Indeed, such behavior doesn't happen on my linux box, where the GEM is installed with the debian-multimedia package (damned I have to compile GEM because this package is really obsolete). I've always encountered this behavior with gem dll's since the 0.90 version.
patco
IOhannes m zmoelnig zmoelnig@iem.at a écrit : patco wrote:
Hi, A little example patch for feeding the GEM text3d with typing on the keyboard, see now how the cpu don't like an high amount of characters, the string of characters MUST be separated into several text3d object to not eat the cpu.
i am interested in this, since i never experienced such behaviour. additionally i cannot reproduce it with your test path: a string of 1 character makes pd eat 2% on my machine; a string of 100 characters makes pd eat 2% on my machine.
mfg.aDR ioHANNES
Découvrez un nouveau moyen de poser toutes vos questions quelque soit le sujet ! Yahoo! Questions/Réponses pour partager vos connaissances, vos opinions et vos expériences. Cliquez ici.