Mark Danks a écrit :
If you are using a 3dfx Voodoo based card, it has a maximum texture size of 256x256.
For everyone on the list, I _highly_ recommend using nVidia's products. Their OpenGL support is great.
Later, Mark
Yes, I have a Voodoo2.
Are the textures stored in the onboard memory (12mb here) ? And does this limit the number of textures that can be displayed at the same time ?
Thx for your attention,
Linium