On Mon, 5 Jul 2010, Julio Terra wrote:
The crash often happens all by itself (e.g. no input is being processed by the patch at the time of the crash).
The video you are playing is a kind of input in some manner (though it's also useful to know that you're not having any other input than that).
First, check out the Load Meter patch (in the Media menu) and make sure that the number doesn't increase over time. (though usually, it wouldn't make the sound disappear suddenly)
Then, there's a system programme that allows you to check how much RAM the programmes (.app and others) are using. PureData is represented by two entries. Make sure that there isn't one that inflates like crazy over time. Also make sure the CPU doesn't grow over time (Load Meter only reports one of the CPU values and doesn't tell you about the other entry).
Then later, check whether it makes a difference whether the result of [pix_film] is used at all : try disconnecting [pix_texture] but keep [gemhead] active.
If you still don't find a difference, try the [pix_film] test with a reencoding of your video file in a different codec.
Do you use [vline~] at all, in your audio part ?
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