hello, you can put an image texture with a rectangle made of alpha pixels, or draw an alpha rectangle using gridflow and then load it as a texture with #to_pix, or snap two rectangles with different colors, and turn to alpha all pixels matching the inner rectangle.
Patrice Colet - 06 32 66 03 57
----- "Ryan Trigg" ryan.trigg@gmail.com a écrit :
I am trying to mask [rectangle] using GEM with another smaller [rectangle] (that controls the first rectangle's alpha value wherever it is placed) in order to create an adjustable rectangle outline (that has a border of my desired thickness). I noticed that you can choose [draw line( and [width $1( for a rectangle but the maximum thickness of the line is much too small. Does anyone have any thoughts or ideas?
Or maybe there's an object like [disk] (using 4 segments) but with the ability to adjust the height and width just like [rectangle]
Cheers!
Ryan _______________________________________________ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list