Hi, It seems like we cannot use two GLSL shader programs at a time. Hence, I need to merge both fragment and vertex programs to use them together.... Is there a way to use more than 2 shaders ? In Jitter, there is jit.gl.slab that allows that. http://www.cycling74.com/documentation/jit.gl.slab
If not possible in Gem, that would be an awesome add-on to it.