sorry, forgot to ask: and there's also no way of deleting an array without
deleting the whole window with "clear", is there?
ah, now I know. it never happened to me, because I never used enough to
make them visible. that's a nice example patch.btw, in order to control the display of the individual elements I used
-v in the definitions of the base struct (that gets taken by the array).
that allows for individual control, and it should be the only example
missing from your file.Here's a patch to show what I mean. Even for a two-pixel drawing in a
hidden subpatch, flashing happens when the visibility is toggled. So
if you use any other patches with datastructures (or the same one twice
as an abstraction) it will be noticeable, regardless of the drawing
complexity.Btw: I notice in test.pd that if leave the first abstraction open and
then close test.pd, I get two errors, like:error: .x9dd9e0: no such object error: .x9cc8a0: no such object
(0.42-4, winxp sp3)
exactly same specs here. I also notice another thing: my draw area is in
a gop, and the patch is to be used as a gop. so, when using a gop ind
the 2nd degree, the setting for "hide object name and arguments" of that
area doesn't get saved. (no problem with the level above)