-------- Forwarded Message -------- From: star morin shift8@digitrash.com To: Kyle Klipowicz kyleklip@gmail.com Subject: Re: [PD] Music made with Pd Date: Fri, 07 Dec 2007 19:21:17 -0800
thanks, kyle. vocoder_voice.pd (misnamed :) is really just a small number of changes made to 3.phase.vocoder.pd to make it able to be part of an abstraction with the addition of a slicer that i made (inspired from improbable orchestra, josh steiner et al) and then converted to use millisecond start/end/duration values instead of sample number for offsets. all my stuff is pretty hacky so don't judge too harshy :)
and thanks for pointing out that i didn't include panner_gop~ and drum-delay-small :) forgot they weren't sub patches.
i've reattached all 4 objects. hit the red button to load samples (preferably ones made as repeatable loops as they work best!) on each instance, then check the first checkbox in the [note_gen] to start playing random slices, and the second one (with the first still checked) to use a randomly generated sequence (32) to play. hit the left-most bnag button to generate a new sequence to drive the payback.
On Fri, 2007-12-07 at 19:01 -0600, Kyle Klipowicz wrote:
This tool is great! I think that a vocoder_voice-help.pd file would be awesome. Also it might help people's understandings of the tool if you add labels to the gui objects.
~Kyle
On Dec 5, 2007 3:14 PM, star morin shift8@digitrash.com wrote:
cool! i really enjoyed the headphone festival - i participated this year as well in the san francisco session as "lna" (aka low noise amplifire)
i performed using only a patch i made in pd and a home-brew 24 element OSC controller. pd patch is 4 instances of one abstraction - a sample-slicer/ playback deally w/ random segment playback, random segment seq gen. it uses a slight adaption i made of 3.phase.vocoder.pd for sample playback and manipulation.
i made it mostly during last minute patching sessions in the days b4 (and of :) the show, so it's a bit messy and undocumented. i've attached it to this mail if you want to check it out. load up some samples, increase the volume. play around w/ controls :) if you dig around a little it's not to hard to trace out what the gui elements do.
still waiting on the the official archive, as i didn't record my set myself. you can check out an example of a track/performance i created live with it here though:
https://admin.vocoid.com/files/active/0/bloerp-retouched.mp3
all samples are snippets of compositions of mine from over the years and some nice archive.org bits.
regards, -shift8
On Tue, 2007-12-04 at 22:42 -0500, Hans-Christoph Steiner wrote:
Some nice textures there, did you post the patches anywhere?
.hc
On Dec 1, 2007, at 12:34 PM, Marko Timlin wrote:
To whom it may concern... January 2007 I played a solo concert at the "le placard headphone festival" in Helsinki. The music was entirely improvised using pure data. The audience in the concert space could only listened to the concert via headphones - which was a very extraordinary experience I have to admit. If you are interested, you are cordially welcome to listen to the two tracks that are now in the net. You can find them under: http://www.timlin.de/music.html
Best, Marko
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