Maybe I'm just being pedantic:) (but it is the morning and I can't deal with anything more complex)
but 360degrees is equal to 0 degrees so you'd want to go from 359 to 0 or 360 to 1.
All the Best, Ed.
-----Original Message----- From: pd-list-admin@iem.at [mailto:pd-list-admin@iem.at] On Behalf Of David Sabine Sent: 10 July 2003 01:04 To: 'shreeswifty'; pd-list@iem.kug.ac.at
Hello,
Perhaps I'm crazy here, but there are only 360 degrees in a circle. Shouldn't your line go from 360 to zero? Or do you somehow want 720degrees of rotation?
I would link a metro to a counter to a [mod 360] (the result would be 0 to 360 forever and ever and ever)
Regards, Dave
-----Original Message----- From: pd-list-admin@iem.at [mailto:pd-list-admin@iem.at] On Behalf Of shreeswifty Sent: July 9, 2003 5:20 PM To: pd-list@iem.kug.ac.at Subject: [PD] countings
Hi folks
been fooling with GEM and loving it. Making cool .obj files in Wings3d etc..
But i would like to have a simple spinning object for demo purposes
How can i set a line to go from 360 to -360 etc.. i am sure this is a simple question but i am a simple kinda guy...
lol
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