On Sat, 17 Apr 2010, Ingo Scherzinger wrote:
I'll give it a try. I was testing on Windows so far but I actually need it on Linux. So it looks like a good idea to figure it out on the OS I'll need it to use on since it seems to be different on every platform.
Well, if you only need to send the space to [text2d], then perhaps you can just generate it with objects and let GEM handle the rest, and never save the character in message boxes.
It will be either "194 160" for utf-8, or "160" for latin-1 and for "unencoded unicode".
I think that I first had started with a different kind of nbsp that took three bytes, and this wasn't understood on OSX, and I changed it to the normal nbsp I've been talking about so far, and it became cross-platform.
I don't remember what it is like on Windows.
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