Evtoolkit?
Patrick Pagano B.S.,M.F.A Digital Media Engineer UF Digital Worlds Institute (352)294-2020
On Mar 27, 2012, at 6:18 PM, "Charles Goyard" cg@fsck.fr wrote:
Hi Cyrille,
Cyrille Henry wrote:
you can render anything on a framebuffer, then using it as a texture to the polygon. look at gem example: Gem/examples/12.multi_screen_projection/02.nfp-help.pd it's a bit more complex than what you want to do, but you'll may find it interesting.
Thanks, that's very helpful. Now I have a texture with an in-circle pix, and that texture is mapped into a polygon.
However, the result is a bit weird. It looks like the point of view is rotated by 90 degrees and with a bit angled Z-axis. I don't understand the camera object. How can I get back to something more frontal ?
Cheers,
-- Charlot
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