On Feb 14, 2007, at 7:07 AM, cyrille henry wrote:
Hans-Christoph Steiner a écrit :
On Feb 13, 2007, at 10:46 AM, cyrille henry wrote:
Hans-Christoph Steiner a écrit :
-...
This made me think of the next step. Right now I have a synth
that is producing interesting sounds, and I know I want to play
with a tablet. So now I have to build a good mapping. Since I
have been working on the synth, I am thinking very much in terms
of the synth's parameters, which does not generally lead to a good
mapping, IMHO.-> i fully agree.
Any ideas about how to go about separating oneself from the synth
parameters and start shaping things in terms of an instrument? I
am trying to think of ways in which software would help this
process. We have a nice collection of useful objects for when you
know what you want to do, I guess I am thinking of what objects
would be useful in assisting the processing of exploring.for synthese exploration, i think ali momeni "active mapping
space" (cf nime 05) is a good idea. (we already talk about it). (cnmat.cnmat.berkeley.edu/~ali/zShare/Ali%20Momeni/documents/NIME05- ActiveSpaces01.pdf) i've got a propotype on my computer, but i need to cleanly install
iem matrix in order to make it work.anyway, the autor implementation is limitied to 2 dimentional
input, but the wacom does provide lot's more : X, Y, X velocity, Y velocity etc.so, we need to imagine a n dimentional input parametter, "link" to
m dimentional output. this "active mapping space" implementation should be quite easy
once i've got time + iem matrix.(btw, having multiple Gem windows would also be very usefull for
this implementation).anyway, this is not the best solution, but a 1st step. any more
idea would be welcom.cyrille
I've seen that before, it seems to be a mapping strategy rather than
a strategy to explore the possibilities before making the mapping. I
say that because you have to decide the relationship of the
parameters to the 2D space in order to get any sound out. So I would
be back to where I am now, in a sense. I guess the idea could be to
set up a timbre space for quickly interchanging and exploring the
possibilities.
Perhaps using some kind of neural network thing would be more
appropriate to exploration. I could see something that is set up for
exploration, which feedback like "make it more different" vs. "make
it more similar", or "wider timbral range" vs. "smaller timbral
range". Also, a random mapping button would be useful to give you
something unexpected.
.hc
The arc of history bends towards justice. - Dr. Martin Luther
King, Jr.