I messed around with it a little bit once. It was really slow and buggy and it didn't seem to have anything extra to offer besides segmented patch cords. The graphics in it were really weird. Everything was really big and clumsy. An overall bad experience. I haven't looked at it since though, so maybe it's gotten a little better.
Pall
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----- Original Message ----- From: bbogart@ryerson.ca To: pd-list@iem.kug.ac.at Sent: Thursday, April 03, 2003 7:55 PM Subject: [PD] Open Sound world
Has heard of this? How does it really differ from PD in terms of C++ optimization?
B.
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