Hey
You can always use the cheap demo trick (aaah the good old days) http://freespace.virgin.net/hugo.elias/graphics/x_water.htm I still use it. .:)
Tom http://www.nullpointer.co.uk http://www.r4nd.org
----- Original Message ----- Hey,
From: "Cyrille Henry" cyrille.henry@la-kitchen.fr To: "chris clepper" cgc@humboldtblvd.com Cc: "marius schebella" marius.schebella@chello.at; pd-list@iem.at Sent: Sunday, November 30, 2003 12:29 PM Subject: Re: [PD] watersurface
chris clepper wrote:
Very nice. This has been on the TODO list for a while - thanks for doing it.
thanks
You need to have developer access to the GEM CVS so you can commit things like this.
wowww, that would be great ;-)
This object was disign for personal use : it's not 100% compatible with the original newWave object. so, I'll try to make some change for a better compatibility and then commit it to my server...
cyrille
Plus you can compile Windows binaries, which are good to have.
cgc
At 10:45 PM +0100 11/29/03, Cyrille Henry wrote:
hello,
I've make smalls modification to newWave object for the simulation of this kind of surface. (I add a damping parametter for making smooth surface) you can find everythings here:
http://drpichon.free.fr/pure-data/GEM/newWave/
(.dll + .cpp + .pd)
cyrille
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