Yes, you just need to set those arguments when you add the objects
to the patch. I am not really sure where it is, but there is a
listing of each of the objects in PD and what arguments they can
handle.
Oh yes i found it....
its just in the properties menu of the object - silly me....
Hope this helped.
Mike
Thanks
Luigi
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Luigi Rensinghoff luigi.rensinghoff@freenet.de skype:gigischinke ichat:gigicarlo