I'll have to have a look and see what the ideas are... I don't know anything yet. Anyhow I think there are a couple of things that are higher priority: getting editing to be more user-friendly, and getting the IEM GUIs to behave better. And I'm afraid I can only write code at a fraction of the speed others can - so PD vanilla will always seem years behind everything else.
cheers Miller
On Sat, Mar 08, 2014 at 12:45:33AM +0100, João Pais wrote:
On 03/05/2014 05:24 AM, Pierre Massat wrote:
Dear list,
First of all i'd like to say that i'm very impressed by the potential of data structures in Pd. I've always kind of ignored this feature and it's a >>pity because it's really worth diving into it.That being said I think that help and example patches are far from sufficient for beginners, and if it wasn't for Chris McCormick's s->>abstractions I would have been able to really figure out how to use them (stuff like how to make an entire polygon draggable, how to use >>GOP with proper scaling, etc.).
It's not just the documentation, it's the interface. Having to walk linked-lists of graphically unlinked objects is bad. Having to use boilerplate to find the >head of a glist just to create a scalar is bad.
I think Pd-l2ork is getting close to a release with my new data structure stuff in it. It's a first step at addressing some of these issues.
and any prospects of that stuff making it into vanilla or pd-ext, for the non-unix users out there?
Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list