hey folks, i asked this on the PD patchrepo but no response so far.
i've recently run into a situation in which i have to recompile an external currently only available for mac (pd_darwin) to a Windows platform. the code was ported from the original C/C++ code of the Mutable Instrument module called Plaits. basically it's just a release of the DSP code as a PD object. it's hosted here:
https://github.com/jnonis/pd-plaits
he's including the xcode project but i believe the code itself is just straight .cpp files wrapped into the PD external template code. i think he's using the pdlibbuilder library that's been recently released, but i have had absolutely zero experience with compiling the source for different platforms. i'm on macOS and have installed GCC and mingw-64 via Homebrew so i should have what i need.
after blundering around i was able to figure out how to build by just typing 'make all' in the directory, but it just made a linux .o and a .pd_darwin library. there must be a way to override the system architecture and force it to build a DLL. so far i've tried 'make all x86_64' and 'make all Windows' which give errors pretty quickly.
if someone could help getting me over this hump it'd be appreciated! i'm assuming it should be a relatively easy compile, i just need to know what flags or overrides to put in. thanks in advance!
best, scott