CK wrote:
I read:
how comes ? now that pc's are that fast, who wants to use a sgi-computer (appart from historical reasons, which should not bother us with pd (but with ispw-max...)). but maybe this is religious
not only religious, the fact that the bus architecture in contemporary sgi machines (and native opengl) makes gem significantly more fun to use ...
this sounds interesting, since using gem with my nvidia-geforce-hw-accelerated openGl (but of course not "native" in sgi ways) is very much fun too. where do you get real improvements ? moving/texturing/blabla a LOT of objects costs me almost no cpu-time - at least with my geforce256; i made not so good experiences with the newer geforce2. maybe the antialiasing could be done a little better, but that's the only thing i can think of (but then, i am not that grafix-expert)
mfg.cdsa.il IOhannes