hi patco,
GEMglTextCoord2f for example resizes a texture, GEMglTexParameterf could be use for different kinds of texturing, no latency, no power of two. attached patch uses these two openGL functions.
thanks a lot for this - i should have a look at the red book again ... btw, gem prints out a "GL: invalid enumerant" every render cycle when running your patch (pd msw-0.39.2, gem cvs-20060412 on win2k). seems to work anyway, though :-)
with kind regards, thoralf.
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