Hi there - I'm buildng a patch that features a chain of DSP operators being applied to a signal (volume, sweeping bandpass filter, tremolo, delay, etc..) and something that I've realized about the bandpass filter is that it affects the overall volume of the sound (even when the signal coming through has most - but not all - of its spectal energy at the center frequency) - which makes sense. I want to be able to switch the bandpass on and off, but keep the overall gain of the mix constant. Is there a preferred, canonical way to normalize gain and keep it relatively constant? (maybe something involving an env~ object..) thanks, David M.