cyrille henry wrote:
hello
hi.
just a quick comment, as i believe, from nico's last email, that it is not clear why "this works and that does not"
if
gemhead | translate | rotate | square
does not work,
this is *wrong*, it works!!!
try :
gemhead | rotate | translate | square
this works "too", but both patches are _different_
transformation order is important.
this is the magic!
imagine following:
5 steps forward 2) you are standing at the "origin"; you walk 5 steps forward; you turn 90° to the right
now think: is the result of 1) and 2) the same ? (this is: after the 2 "transformations", are you standing at the same spot and are you looking in the same direction ?)
this is the way, openGL works
mfg.cas..r IOhannes