hi list iŽm searching for a mathematical genius, who can help me with the following problem. i tried to build a patch, which can read out from fft~ results in various speeds (for example to spread the frequencies 0-10000 over the whole frequency range of 22050 points). i took a squared phasor~ to read out the 2048 points of the frequency-adresses (both real and imaginary part) of the fft. but the sound-result was flickery and poor. now i think my problem is the wrong handelling of the real- and imaginary-parts (or their vector-sum) in the algorithm and re-fft. or would i have to change the fft-process itself? any ideas? marius.