On Thu, 2007-02-08 at 14:21 +0100, Steffen wrote:
On 08/02/2007, at 13.35, Frank Barknecht wrote:
Hallo, Roman Haefeli hat gesagt: // Roman Haefeli wrote:
[...] as far as i can see it. the only case i could think of, that would require litteral '$0's as abstraction arguments, would be, if you would use dynamic patching just as a quicker way of patching.
... which actually is a very sensible usecase!
In terms of state-saving?
normally state saving is used to set variable controllers of a 'hardwired' patch/synth/hardware to a specific state, without changing the patch/synth/hardware itself. that is why i'd say, that when a dynamically created patch (more accurate: a patch, that contains dynamically created parts) is saved, this shouldn't be considered as a state-saving mechanism.
what frank and i have been talking about, is rather that dynamic creation could also be used to speed up patching progress, so that dynamic creation is used as long the patch is not finished and when the patch is finished, no dynamic creation is involved anymore. such a scenario would require the ability to create abstractions with litteral '$0's as arguments dynamically.
roman
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