ah thanks a lot, I didn't see it and was starting to mess with gluPerspective
----- Mail Original ----- De: "cyrille henry" ch@chnry.net À: "colet patrice" colet.patrice@free.fr Cc: "pd-list" pd-list@iem.at Envoyé: Samedi 20 Février 2010 15h21:29 GMT +01:00 Amsterdam / Berlin / Berne / Rome / Stockholm / Vienne Objet: Re: [PD] [gem] perspective rendering
look at gemwin help file : it is possible to change the default perspective...
c
colet.patrice@free.fr a écrit :
Hello,
is it possible to increase depth like in 3D games?
I'm working with very large structures and would like to have a very deep perspective, but couldn't handle fair dimensions for scaling it into the z view.
Is there an explanation or a patch somewhere that use the Depth Buffer ?
only found this:
http://www.opengl.org/resources/faq/technical/depthbuffer.htm
tfar
patko
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