Hi all,
MAX is fast (I think) due to a C GUI interface, I don't think anyone here wants to maintain that unless it solves a huge GUI difficiency.
Max is fast because the Quickdraw toolkit it uses is native on Macs. It's not native on Windows (it's an additional layer), thus Max is relatively slow (especially with overlapping objects) there.
Unless there is a specific toolkit made for doing fast vector drawing stuff, I don't see how switching to another toolkit is really going to make a huge difference.
The main problem with tcl/tk is that
bitmaps and point clouds or video frames.
transparency etc. As soon as one (like me) wants to move away from the puristic line-drawing patchers, one inevitably has to move to another toolkit. Obviously, all graphical externs - which are really just a few - have to be adapted then.
greetings, Thomas