Heya again - more questions. I'm trying to find a way to save presets or states for a patch in an abstraction within a patch. If I create an array with [table] it gets dumped out. I've read a bit about memento, however I have bad luck with abstractions so I'd rather try to do it by hand. :) How exactly does the [state] object work? Any ideas? I'm less concerned with making multiple presets since I could just hardcode those in to an array, and more concerned with say [synth1 instance1] keeping it's own settings since the last time I tweaked it. :) I also thought about using a separate file for each instance (name it synth1 $0-settings) but that kinda feels a bit like an inelegant hack to me. Thanks in advance for any advice or insight!