Hi,
A few months ago, I inquired about what sorts of "sharing" can be done between PD and Lua. One Idea I have for working with Lua and PD was to create the interface in PD, and use PD variables to pass the data to the Lua script running, and I was just wondering if this is now possible?
Another idea that I had was, instead, have my Lua script create a bunch of 'receive' objects, and just have the PD interface send the data to that receiver, rather than use a variable.
I am just wondering how each of these approaches would function, as I am going to be creating between 20 and 60 variable/receive connections within a single script.
Also, is there any sort of "coding standard" that has been established in pdlua? When I started to learn Lua, I wasn't using PD, and since I started with PD, I noticed that the Object system used by pdlua was different from what I had done. I have since gone back and reworked some of my things so they are more like what pdlua uses. Just curious about this, as I don't want to find some "gotcha" a few months from now.
Thanks,
Mike