Hi Andy,
Andy Farnell wrote:
JFYI the application is rainfall. Many papers I read describe rainfall as Gaussian.
maybe mine is a simplistic approach, but shouldn't this be one of the cases in which measuring the spectrum of true rainfall sounds and trying to emulate it with one of spectrum matching techniques provides a good approach?
I know from physical analysis that raindrops are uniform
in size
and velocity for any local sample, so I've realised this
distribution
is about how they fall within an area and pondering how a distribution can be Gaussian in 2D.
Do they take into account the fact that near drops have high frequency content which far ones have high frequency attenuation (and they sum together)? Just thinking...
Which references do you have about this issue?
Several months ago I wrote a patch for the generation of colored noise, maybe it can be helful here... https://puredata.info/Members/AlbertoZ/ColoredNoise/
AlbertoZ
http://puredata.org/Members/AlbertoZ http://alberto.zin.googlepages.com/