Abstractions don't loadbang when created via [; pd-mycanvas obj 10 10 myabs(
Luckily I was doing something simple and was able to catch what was going on pretty quickly, but I'd imagine this could be a huge pain in a more complex patch. I doubt this is intended behavior, can anyone check on this?
The new [initbang] does the job, but loadbang should probably be fixed.