why complicated metadata if you can already do [inlet~ channel1] and
[outlet activity] in an abstraction/subpatch? afaik arguments to those
objects currently are ignored, but i do use them sometimes to make me
remember their function.
several reasons:
(i.e. one word) for the inlets
not the same), you have to open the abstraction. if you go to open the
abstraction, then it's easier to leave a normal comment there. the purpose
of the idea was to save the work of opening the abstraction. just like you
can always know what number is coming out of any object, just connect it
to a number box; but if you are debugging, you have to be constantly
putting in number boxes and connecting them (and later deleting them)
"metadata"
programmed, the connections will break when the object is redrawn. that's
a not very coherent behaviour, but it's there. the metadata would be
somewhere else in the patch.